UnityEngine.TerrainData.Internal_GetMaximumBaseMapResolution C# (CSharp) Méthode

Internal_GetMaximumBaseMapResolution() private méthode

private Internal_GetMaximumBaseMapResolution ( ) : int
Résultat int
        private static extern int Internal_GetMaximumBaseMapResolution();
        [MethodImpl(MethodImplOptions.InternalCall)]