UnityEngine.Physics2D.INTERNAL_set_colliderAwakeColor C# (CSharp) Méthode

INTERNAL_set_colliderAwakeColor() private méthode

private INTERNAL_set_colliderAwakeColor ( Color &value ) : void
value Color
Résultat void
        private static extern void INTERNAL_set_colliderAwakeColor(ref Color value);
        [MethodImpl(MethodImplOptions.InternalCall)]
Physics2D