UnityEngine.Experimental.Director.Playable.GetInput C# (CSharp) Méthode

GetInput() private méthode

private GetInput ( int inputPort ) : Playable
inputPort int
Résultat Playable
        public extern Playable GetInput(int inputPort);
        [MethodImpl(MethodImplOptions.InternalCall), WrapperlessIcall]

Usage Example

 static public int GetInput(IntPtr l)
 {
     try {
         UnityEngine.Experimental.Director.Playable self = (UnityEngine.Experimental.Director.Playable)checkSelf(l);
         System.Int32 a1;
         checkType(l, 2, out a1);
         var ret = self.GetInput(a1);
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
All Usage Examples Of UnityEngine.Experimental.Director.Playable::GetInput