UnityEditor.EditorApplicationLayout.FinalizePlaymodeLayout C# (CSharp) Méthode

FinalizePlaymodeLayout() static private méthode

static private FinalizePlaymodeLayout ( ) : void
Résultat void
        internal static void FinalizePlaymodeLayout()
        {
            if (m_GameView != null)
            {
                if (m_MaximizePending)
                {
                    WindowLayout.MaximizePresent(m_GameView);
                }
                m_GameView.m_Parent.ClearStartView();
            }
            Clear();
        }

Usage Example

Exemple #1
0
 internal static void SetPlaymodeLayout()
 {
     EditorApplicationLayout.InitPlaymodeLayout();
     EditorApplicationLayout.FinalizePlaymodeLayout();
 }