UnityEditor.EditorApplicationLayout.Clear C# (CSharp) Méthode

Clear() private static méthode

private static Clear ( ) : void
Résultat void
        private static void Clear()
        {
            m_MaximizePending = false;
            m_GameView = null;
        }

Usage Example

Exemple #1
0
 internal static void FinalizePlaymodeLayout()
 {
     if (EditorApplicationLayout.m_GameView != null)
     {
         if (EditorApplicationLayout.m_RootSplit != null)
         {
             WindowLayout.MaximizePresent(EditorApplicationLayout.m_GameView, EditorApplicationLayout.m_RootSplit);
         }
         EditorApplicationLayout.m_GameView.m_Parent.ClearStartView();
     }
     EditorApplicationLayout.Clear();
 }