static private FinalizePlaymodeLayout ( ) : void | ||
Результат | void |
internal static void FinalizePlaymodeLayout()
{
if (m_GameView != null)
{
if (m_MaximizePending)
{
WindowLayout.MaximizePresent(m_GameView);
}
m_GameView.m_Parent.ClearStartView();
}
Clear();
}
internal static void SetPlaymodeLayout() { EditorApplicationLayout.InitPlaymodeLayout(); EditorApplicationLayout.FinalizePlaymodeLayout(); }