private void SetPreview(GameObject gameObject)
{
AvatarPreviewSelection.SetPreview(this.animationClipType, gameObject);
Object.DestroyImmediate(this.m_PreviewInstance);
this.InitInstance(this.m_SourceScenePreviewAnimator, this.m_SourcePreviewMotion);
if (this.m_OnAvatarChangeFunc != null)
{
this.m_OnAvatarChangeFunc();
}
}