private ISteamMatchmaking_RemoveFavoriteGame ( AppId_t nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags ) : bool | ||
nAppID | AppId_t | |
nIP | uint | |
nConnPort | ushort | |
nQueryPort | ushort | |
unFlags | uint | |
Résultat | bool |
public static extern bool ISteamMatchmaking_RemoveFavoriteGame(AppId_t nAppID, uint nIP, ushort nConnPort, ushort nQueryPort, uint unFlags);