Steamworks.NativeMethods.ISteamGameServerUGC_GetSubscribedItems C# (CSharp) Méthode

ISteamGameServerUGC_GetSubscribedItems() private méthode

private ISteamGameServerUGC_GetSubscribedItems ( [ pvecPublishedFileID, uint cMaxEntries ) : uint
pvecPublishedFileID [
cMaxEntries uint
Résultat uint
		public static extern uint ISteamGameServerUGC_GetSubscribedItems([In, Out] PublishedFileId_t[] pvecPublishedFileID, uint cMaxEntries);
NativeMethods