private ISteamMatchmaking_GetFavoriteGame ( int iGame, AppId_t &pnAppID, uint &pnIP, ushort &pnConnPort, ushort &pnQueryPort, uint &punFlags, uint &pRTime32LastPlayedOnServer ) : bool | ||
iGame | int | |
pnAppID | AppId_t | |
pnIP | uint | |
pnConnPort | ushort | |
pnQueryPort | ushort | |
punFlags | uint | |
pRTime32LastPlayedOnServer | uint | |
Résultat | bool |