private ISteamFriends_GetFriendGamePlayed ( CSteamID steamIDFriend, |
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steamIDFriend | CSteamID | |
pFriendGameInfo | ||
Résultat | bool |
public static extern bool ISteamFriends_GetFriendGamePlayed(CSteamID steamIDFriend, out FriendGameInfo_t pFriendGameInfo);