Server.Server.sendGameRequest C# (CSharp) Méthode

sendGameRequest() public méthode

public sendGameRequest ( Int32 player1id, Int32 player2id ) : bool
player1id Int32
player2id Int32
Résultat bool
        public bool sendGameRequest(Int32 player1id, Int32 player2id)
        {
            ServerClient senderclinet = new ServerClient(lobby.getbyId(player1id));

            Socket socketsendto = clientsockets[player2id - 1];
            socketsendto.Send(new ASCIIEncoding().GetBytes(senderclinet.name + " szeretne " + senderclinet.gametype + " jatekot játszani!"));
            return recieveReaction(socketsendto,100);
        }