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Server
Loot
RandomWeaponOrJewelry
Server.Loot.RandomWeaponOrJewelry C# (CSharp) Méthode
Loot Class Documentation
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Open project: Grimoric/RunUO.T2A
RandomWeaponOrJewelry()
public
static
méthode
public
static
RandomWeaponOrJewelry
( ) :
Item
Résultat
Item
public static Item RandomWeaponOrJewelry( ) { return Construct( m_WeaponTypes, m_JewelryTypes ); }
Loot
Construct
RandomArmor
RandomArmorOrHat
RandomArmorOrShield
RandomArmorOrShieldOrJewelry
RandomArmorOrShieldOrWeapon
RandomArmorOrShieldOrWeaponOrJewelry
RandomClothing
RandomGem
RandomHat
RandomInstrument
RandomJewelry
RandomLibraryBook
RandomPossibleReagent
RandomPotion
RandomRangedWeapon
RandomReagent
RandomScroll
RandomShield
RandomStatue
RandomWand
RandomWeapon
RandomWeaponOrJewelry