public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, p);
if (p is Item)
{
p = ((Item)p).GetWorldLocation();
}
ArrayList targets = new ArrayList();
Map map = Caster.Map;
if (map != null)
{
IPooledEnumerable eable = map.GetMobilesInRange(new Point3D(p), (int)SpellHelper.AdjustValue(Caster, 2 + Caster.Skills[CastSkill].Value / 50, true));
foreach (Mobile m in eable)
{
if (Caster != m && SpellHelper.ValidIndirectTarget(Caster, m) && Caster.CanBeHarmful(m, false) && !(Caster.Party == m.Party))
{
targets.Add(m);
}
}
eable.Free();
}
//double damage = GetNewAosDamage(15, 1, 5, true);
if (targets.Count > 0)
{
for (int i = 0; i < targets.Count; ++i)
{
Mobile m = (Mobile)targets[i];
Disturb(m);
if (CheckResisted(m))
{
//damage *= 0.75;
m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
}
Caster.DoHarmful(m);
//SpellHelper.Damage(this, m, damage, 0, 0, 0, 0, 100);
Effects.SendBoltEffect(m, true, 0);
}
}
}
FinishSequence();
}