public void Target(Mobile m)
{
if (!Caster.CanSee(m))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckHSequence(m))
{
SpellHelper.Turn(Caster, m);
SpellHelper.CheckReflect((int)this.Circle, Caster, ref m);
SpellHelper.AddStatCurse(Caster, m, StatType.Dex, TimeSpan.FromSeconds(0));
if (m.Spell != null)
{
m.Spell.OnCasterHurt();
}
m.Paralyzed = false;
Effects.SendTargetParticles(m, 0x3779, 10, 15, 5002, EffectLayer.Head);
m.PlaySound(0x1DF);
}
FinishSequence();
}