Server.Mobiles.BaseAI.WalkRandom C# (CSharp) Méthode

WalkRandom() public méthode

public WalkRandom ( int iChanceToNotMove, int iChanceToDir, int iSteps ) : void
iChanceToNotMove int
iChanceToDir int
iSteps int
Résultat void
		public virtual void WalkRandom(int iChanceToNotMove, int iChanceToDir, int iSteps)
		{
			if (m_Mobile.Deleted || m_Mobile.DisallowAllMoves)
				return;

			for (int i = 0; i < iSteps; i++)
			{
				if (Utility.Random(8 * iChanceToNotMove) <= 8)
				{
					int iRndMove = Utility.Random(0, 8 + (9 * iChanceToDir));

					switch (iRndMove)
					{
						case 0:
							DoMove(Direction.Up);
							break;
						case 1:
							DoMove(Direction.North);
							break;
						case 2:
							DoMove(Direction.Left);
							break;
						case 3:
							DoMove(Direction.West);
							break;
						case 5:
							DoMove(Direction.Down);
							break;
						case 6:
							DoMove(Direction.South);
							break;
						case 7:
							DoMove(Direction.Right);
							break;
						case 8:
							DoMove(Direction.East);
							break;
						default:
							DoMove(m_Mobile.Direction);
							break;
					}
				}
			}
		}