public RenderSphereSolidWireframe ( DeviceContext deviceContext, System.Vector3 p, float radius, System.Vector3 backgroundColor, System.Vector3 foregroundColor, |
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deviceContext | DeviceContext | |
p | System.Vector3 | |
radius | float | |
backgroundColor | System.Vector3 | |
foregroundColor | System.Vector3 | |
camera | ||
Résultat | void |