public RenderBoxTexture3DWireframe ( DeviceContext deviceContext, System.Vector3 p1, System.Vector3 p2, System.Vector3 t1, System.Vector3 t2, ShaderResourceView texture, System.Vector3 color, |
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deviceContext | DeviceContext | |
p1 | System.Vector3 | |
p2 | System.Vector3 | |
t1 | System.Vector3 | |
t2 | System.Vector3 | |
texture | ShaderResourceView | |
color | System.Vector3 | |
camera | ||
Résultat | void |