Fusion.Engine.Graphics.GIS.GlobeCamera.GlobeCamera C# (CSharp) Méthode

GlobeCamera() public méthode

public GlobeCamera ( Game engine ) : System
engine Game
Résultat System
		public GlobeCamera(Game engine)
		{
			Game = engine;

			Parameters = new GlobeCameraParameters {
				MaxPitch					= DMathUtil.DegreesToRadians(87.5),
				MinPitch					= DMathUtil.DegreesToRadians(-87.5),
				MaxCameraDistance			= 100000.0,
				CameraFovDegrees			= 45,
				FrustumZNear				= 0.0009765625f,
				FrustumZFar					= 131072,
				MaxDistVelocityThreshold	= 10000,
				MinDistVelocityThreshold	= 0.5,
				MaxVelocityFreeSurfCam		= 800,
				MinVelocityFreeSurfCam		= 0.01,
				ClosestDistanceToSurface	= 0.01
			};


			Viewport = new Viewport(0, 0, 1920, 1080);
		}