Fusion.Engine.Graphics.GIS.GlobeCamera.GetCameraLonLat C# (CSharp) Méthode

GetCameraLonLat() public méthode

public GetCameraLonLat ( ) : DVector2
Résultat DVector2
		public DVector2 GetCameraLonLat()
		{
			var nearPoint	= new DVector3((CameraPosition.X / CameraDistance), (CameraPosition.Y / CameraDistance), (CameraPosition.Z / CameraDistance));
			var farPoint	= new DVector3(0, 0, 0);

			DVector3[] res;
			DVector2 ret = DVector2.Zero;

			if (GeoHelper.LineIntersection(nearPoint, farPoint, 1.0, out res)) {
				if (res.Length > 0) {
					GeoHelper.CartesianToSpherical(res[0], out ret.X, out ret.Y);
				}
			}

			return ret;
		}