public static void calculateVelocity(btTransform transform0, btTransform transform1, float timeStep, btVector3 linVel, btVector3 angVel)
{
LinearMathPINVOKE.btTransformUtil_calculateVelocity(btTransform.getCPtr(transform0), btTransform.getCPtr(transform1), timeStep, btVector3.getCPtr(linVel), btVector3.getCPtr(angVel));
if (LinearMathPINVOKE.SWIGPendingException.Pending) throw LinearMathPINVOKE.SWIGPendingException.Retrieve();
}