BulletCSharp.btTransformUtil.calculateDiffAxisAngleQuaternion C# (CSharp) Méthode

calculateDiffAxisAngleQuaternion() public static méthode

public static calculateDiffAxisAngleQuaternion ( btQuaternion orn0, btQuaternion orn1a, btVector3 axis, SWIGTYPE_p_float angle ) : void
orn0 btQuaternion
orn1a btQuaternion
axis btVector3
angle SWIGTYPE_p_float
Résultat void
        public static void calculateDiffAxisAngleQuaternion(btQuaternion orn0, btQuaternion orn1a, btVector3 axis, SWIGTYPE_p_float angle)
        {
            LinearMathPINVOKE.btTransformUtil_calculateDiffAxisAngleQuaternion(btQuaternion.getCPtr(orn0), btQuaternion.getCPtr(orn1a), btVector3.getCPtr(axis), SWIGTYPE_p_float.getCPtr(angle));
            if (LinearMathPINVOKE.SWIGPendingException.Pending) throw LinearMathPINVOKE.SWIGPendingException.Retrieve();
        }