public void appendFace()
{
BulletSoftBodyPINVOKE.btSoftBody_appendFace__SWIG_2(swigCPtr);
}
btSoftBody::appendFace ( int model ) : void | |
btSoftBody::appendFace ( int model, |
|
btSoftBody::appendFace ( int node0, int node1, int node2 ) : void | |
btSoftBody::appendFace ( int node0, int node1, int node2, |