BulletCSharp.btSoftBody.addAeroForceToNode C# (CSharp) Méthode

addAeroForceToNode() public méthode

public addAeroForceToNode ( SWIGTYPE_p_btVector3 windVelocity, int nodeIndex ) : void
windVelocity SWIGTYPE_p_btVector3
nodeIndex int
Résultat void
        public void addAeroForceToNode(SWIGTYPE_p_btVector3 windVelocity, int nodeIndex)
        {
            BulletSoftBodyPINVOKE.btSoftBody_addAeroForceToNode(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(windVelocity), nodeIndex);
            if (BulletSoftBodyPINVOKE.SWIGPendingException.Pending) throw BulletSoftBodyPINVOKE.SWIGPendingException.Retrieve();
        }