BulletCSharp.btSoftBody.appendAnchor C# (CSharp) Méthode

appendAnchor() public méthode

public appendAnchor ( int node, SWIGTYPE_p_btRigidBody body ) : void
node int
body SWIGTYPE_p_btRigidBody
Résultat void
        public void appendAnchor(int node, SWIGTYPE_p_btRigidBody body)
        {
            BulletSoftBodyPINVOKE.btSoftBody_appendAnchor__SWIG_2(swigCPtr, node, SWIGTYPE_p_btRigidBody.getCPtr(body));
        }

Same methods

btSoftBody::appendAnchor ( int node, SWIGTYPE_p_btRigidBody body, SWIGTYPE_p_btVector3 localPivot ) : void
btSoftBody::appendAnchor ( int node, SWIGTYPE_p_btRigidBody body, SWIGTYPE_p_btVector3 localPivot, bool disableCollisionBetweenLinkedBodies ) : void
btSoftBody::appendAnchor ( int node, SWIGTYPE_p_btRigidBody body, SWIGTYPE_p_btVector3 localPivot, bool disableCollisionBetweenLinkedBodies, float influence ) : void
btSoftBody::appendAnchor ( int node, SWIGTYPE_p_btRigidBody body, bool disableCollisionBetweenLinkedBodies ) : void
btSoftBody::appendAnchor ( int node, SWIGTYPE_p_btRigidBody body, bool disableCollisionBetweenLinkedBodies, float influence ) : void