ACR_ServerCommunicator.GameWorldManager.OnServerJoin C# (CSharp) Méthode

OnServerJoin() private méthode

This method is called when a server is discovered to have come online. The server is inserted already.
private OnServerJoin ( GameServer Server ) : void
Server GameServer Supplies the server that is now considered to /// be online.
Résultat void
        private void OnServerJoin(GameServer Server)
        {
            EnqueueEvent(new ServerJoinEvent(Server));
        }