ACR_ServerCommunicator.GameWorldManager.OnServerLoaded C# (CSharp) Méthode

OnServerLoaded() private méthode

This method is called when a server has had all of its data loaded from the database. The server is inserted already.
private OnServerLoaded ( GameServer Server ) : void
Server GameServer Supplies the server object hwich has been /// loaded.
Résultat void
        private void OnServerLoaded(GameServer Server)
        {
            if (Server.Online)
                EnqueueEvent(new ServerJoinEvent(Server));
        }