private static void Shoot()
{
if (uConsole.GetNumParameters() != 6)
{
Debug.Log("6 parameters required");
return;
}
vp_FPSCamera camera = GameManager.GetVpFPSCamera();
camera.AddForce2(uConsole.GetFloat(), uConsole.GetFloat(), uConsole.GetFloat());
camera.AddRotationForce(uConsole.GetFloat(), uConsole.GetFloat(), uConsole.GetFloat());
}