vp_FPSCamera.AddForce2 C# (CSharp) Méthode

AddForce2() public méthode

public AddForce2 ( Vector3 force ) : void
force Vector3
Résultat void
    public void AddForce2(Vector3 force)
    {
        m_PositionSpring2.AddForce(force);
    }

Same methods

vp_FPSCamera::AddForce2 ( float x, float y, float z ) : void

Usage Example

Exemple #1
0
        private static void Shoot()
        {
            if (uConsole.GetNumParameters() != 6)
            {
                Debug.Log("6 parameters required");
                return;
            }

            vp_FPSCamera camera = GameManager.GetVpFPSCamera();

            camera.AddForce2(uConsole.GetFloat(), uConsole.GetFloat(), uConsole.GetFloat());
            camera.AddRotationForce(uConsole.GetFloat(), uConsole.GetFloat(), uConsole.GetFloat());
        }