GameStateBehaviour.WaitToThrow_Enter C# (CSharp) Méthode

WaitToThrow_Enter() private méthode

private WaitToThrow_Enter ( ) : void
Résultat void
	private void WaitToThrow_Enter () {

		isMyTurn = true;
		Ball.GetComponent<Rigidbody> ().isKinematic = true;
		BeerPongInput.Instance.SetVisible (true);
		BeerPongInput.Instance.setSliderInitialState (0);

		RenderBallBeforeThrow ();
		
		//Reset only if user is not pressing the button
		if (!BeerPongInput.Instance.isTouchDown) {
			
			BeerPongInput.Instance.Reset ();
		}
	}