GameHandler.SetVariableSaveData C# (CSharp) Méthode

SetVariableSaveData() public static méthode

public static SetVariableSaveData ( Hashtable ht ) : void
ht Hashtable
Résultat void
    public static void SetVariableSaveData(Hashtable ht)
    {
        GameHandler.Instance().variables = new Hashtable();
        foreach(DictionaryEntry entry in ht)
        {
            if(XMLHandler.NODE_NAME != entry.Key as string)
            {
                GameHandler.Instance().variables.Add(entry.Key, entry.Value);
            }
        }
    }
GameHandler