CharacterMusicSystem.buildMelodyClipArray C# (CSharp) Méthode

buildMelodyClipArray() private méthode

private buildMelodyClipArray ( AudioClip clips ) : UnityEngine.AudioClip[]
clips UnityEngine.AudioClip
Résultat UnityEngine.AudioClip[]
	private AudioClip[] buildMelodyClipArray(AudioClip[] clips, params int[] indexes){
		AudioClip[] melodyClips = new AudioClip[indexes.Length];
		for (int i = 0; i < indexes.Length; i++) {
			melodyClips[i] = clips[indexes[i]];
		}
		return melodyClips;
	}