UnityEditor.SceneView.CleanupCustomSceneLighting C# (CSharp) Method

CleanupCustomSceneLighting() private method

private CleanupCustomSceneLighting ( ) : void
return void
        private void CleanupCustomSceneLighting()
        {
            if (!this.m_SceneLighting && (Event.current.type == EventType.Repaint))
            {
                InternalEditorUtility.RemoveCustomLighting();
            }
        }