UnityEditor.EditorUtility.CompileCSharp C# (CSharp) Method

CompileCSharp() public static method

public static CompileCSharp ( string sources, string references, string defines, string outputFile ) : string[]
sources string
references string
defines string
outputFile string
return string[]
        public static string[] CompileCSharp(string[] sources, string[] references, string[] defines, string outputFile)
        {
            return MonoCSharpCompiler.Compile(sources, references, defines, outputFile);
        }
EditorUtility