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Terraria
ModLoader
ModTile
SetModTree
Terraria.ModLoader.ModTile.SetModTree C# (CSharp) Method
ModTile Class Documentation
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Open project: JavidPack/TerraCustom
SetModTree()
public
method
public
SetModTree
(
ModTree
tree
) :
void
tree
ModTree
return
void
public void SetModTree(ModTree tree) { TileLoader.trees[Type] = tree; }
ModTile
AddMapEntry
AddToArray
AnimateTile
AutoSelect
Autoload
CanExplode
CanKillTile
CanPlace
ChangeWaterfallStyle
CreateDust
Dangersense
DrawEffects
Drop
DropCritterChance
GetMapOption
HasWalkDust
HitWire
KillMultiTile
KillSound
KillTile
ModifyLight
MouseOver
MouseOverFar
NearbyEffects
NumDust
PostDraw
PostSetDefaults
PreDraw
RandomUpdate
RightClick
SaplingGrowthType
SetDefaults
SetDrawPositions
SetModCactus
SetModPalmTree
SetModTree
SetSpriteEffects
Slope
TileFrame
WalkDust