FSO.LotView.Utils._3DWorldBatch.Begin C# (CSharp) Method

Begin() public method

Begins rendering, should always be called before DrawMesh()!
public Begin ( GraphicsDevice device ) : void
device GraphicsDevice GraphicsDevice instance.
return void
        public void Begin(GraphicsDevice device)
        {
            this.Sprites.Clear();
            this.Device = device;
        }