FSO.LotView.Utils._3DWorldBatch.ApplyCamera C# (CSharp) Method

ApplyCamera() public method

public ApplyCamera ( BasicEffect effect, WorldComponent component ) : void
effect Microsoft.Xna.Framework.Graphics.BasicEffect
component WorldComponent
return void
        public void ApplyCamera(BasicEffect effect, WorldComponent component)
        {
            effect.View = State.Camera.View;
            effect.Projection = State.Camera.Projection;
            effect.World = component.World;
        }

Same methods

_3DWorldBatch::ApplyCamera ( Effect effect ) : void