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FSO
LotView
Utils
_3DWorldBatch
Begin
FSO.LotView.Utils._3DWorldBatch.Begin C# (CSharp) 메소드
_3DWorldBatch 1 문서
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프로젝트 열기: RHY3756547/FreeSO
Begin()
공개
메소드
Begins rendering, should always be called before DrawMesh()!
public
Begin
(
GraphicsDevice
device
) :
void
device
GraphicsDevice
GraphicsDevice instance.
리턴
void
public void Begin(GraphicsDevice device) { this.Sprites.Clear(); this.Device = device; }
_3DWorldBatch
ApplyCamera
Begin
DrawMesh
End
RenderSpriteList
_3DWorldBatch