public static EntrustmentAddItem ( Creature creature, Pocket pocket, Item item ) : void | ||
creature | Creature | |
item | Item | |
return | void |
public static void EntrustmentAddItem(Creature creature, Pocket pocket, Item item)
{
var packet = new Packet(Op.EntrustmentAddItem, creature.EntityId);
packet.PutByte((byte)pocket);
packet.AddItemInfo(item, ItemPacketType.Private);
creature.Client.Send(packet);
}