public static CombatUsedSkill ( |
||
creature | ||
skillId | SkillId | |
return | void |
public static void CombatUsedSkill(Creature creature, SkillId skillId)
{
var packet = new Packet(Op.CombatUsedSkill, creature.EntityId);
packet.PutUShort((ushort)skillId);
creature.Client.Send(packet);
}