UnityScript.Scripting.Evaluator.Evaluator C# (CSharp) Method

Evaluator() public method

public Evaluator ( EvaluationContext context, string code ) : Boo.Lang.Compiler
context EvaluationContext
code string
return Boo.Lang.Compiler
        public Evaluator(EvaluationContext context, string code)
        {
            if (code == null)
            {
                throw new ArgumentNullException("code");
            }
            if (context == null)
            {
                throw new ArgumentNullException("context");
            }
            this._context = context;
            this._code = code;
            this._cacheKey = new EvaluationScriptCacheKey(context.GetType(), code);
        }