UnityScript.Scripting.Evaluator.AddEvaluationContextReferencesTo C# (CSharp) Method

AddEvaluationContextReferencesTo() private method

private AddEvaluationContextReferencesTo ( UnityScriptCompiler compiler ) : void
compiler UnityScript.UnityScriptCompiler
return void
        private void AddEvaluationContextReferencesTo(UnityScriptCompiler compiler)
        {
            int index = 0;
            Assembly[] assemblyReferences = this._context.ScriptContainer.GetAssemblyReferences();
            int length = assemblyReferences.Length;
            while (index < length)
            {
                compiler.Parameters.get_References().Add(assemblyReferences[index]);
                index++;
            }
        }