UnityScript.Scripting.EvaluationContext.GetActiveScriptId C# (CSharp) Method

GetActiveScriptId() public method

public GetActiveScriptId ( object script ) : int
script object
return int
        public int GetActiveScriptId(object script)
        {
            EvaluationContext context = this;
            lock (context)
            {
                return this._activeScripts.IndexOf(script);
            }
        }