UnityScript.Scripting.EvaluationContext.EvaluationContext C# (CSharp) Method

EvaluationContext() public method

public EvaluationContext ( ) : Boo.Lang
return Boo.Lang
        public EvaluationContext()
        {
            if (!this.$initialized__UnityScript_Scripting_EvaluationContext$)
            {
                this._activeScripts = new List();
                this.$initialized__UnityScript_Scripting_EvaluationContext$ = true;
            }
            this._container = new SimpleEvaluationDomainProvider();
        }

Same methods

EvaluationContext::EvaluationContext ( IEvaluationDomainProvider container ) : Boo.Lang