private GetActiveNativePlatformSupportModuleName ( ) : string | ||
return | string |
internal static extern string GetActiveNativePlatformSupportModuleName();
[Obsolete("Use AssetDatabase.GetAssetPath")]
private void CheckForPlatformModuleChange() { if (this.m_ActiveNativePlatformSupportModule != EditorUtility.GetActiveNativePlatformSupportModuleName()) { ProfilerDriver.ResetHistory(); this.Initialize(); this.m_ActiveNativePlatformSupportModule = EditorUtility.GetActiveNativePlatformSupportModuleName(); } }