UnityEditor.iOS.FrameworkListProperty.UpdateValue C# (CSharp) Method

UpdateValue() private method

private UpdateValue ( ) : void
return void
        internal void UpdateValue()
        {
            base.value = "";
            foreach (KeyValuePair<string, bool> pair in this.m_isFrequentEnabled)
            {
                if (pair.Value)
                {
                    base.value = base.value + pair.Key.Replace(";", "") + ";";
                }
            }
            foreach (KeyValuePair<string, bool> pair2 in this.m_isRareEnabled)
            {
                if (pair2.Value)
                {
                    base.value = base.value + pair2.Key.Replace(";", "") + ";";
                }
            }
            foreach (string str in this.m_userFrameworks)
            {
                base.value = base.value + str.Replace(";", "") + ";";
            }
        }
    }