internal override void Reset(PluginImporterInspector inspector)
{
base.Reset(inspector);
string platformData = inspector.importer.GetPlatformData(base.platformName, base.key);
this.ResetValues();
char[] separator = new char[] { ';' };
string[] strArray = platformData.Split(separator);
foreach (string str2 in strArray)
{
if (this.m_isFrequentEnabled.ContainsKey(str2))
{
this.m_isFrequentEnabled[str2] = true;
}
else if (this.m_isRareEnabled.ContainsKey(str2))
{
this.m_isRareEnabled[str2] = true;
}
else if (str2 != "")
{
this.m_userFrameworks.Add(str2);
}
}
}