public static CatchFish ( Player player, System.Item fishingRod, int power, int liquidType, int poolSize, int worldLayer, int questFish, int &caughtType, bool &junk ) : void | ||
player | Player | |
fishingRod | System.Item | |
power | int | |
liquidType | int | |
poolSize | int | |
worldLayer | int | |
questFish | int | |
caughtType | int | |
junk | bool | |
return | void |