FB.PosePlus.PoseBoneMatrix.Load C# (CSharp) Method

Load() public method

public Load ( System stream, PoseBoneMatrix last ) : void
stream System
last PoseBoneMatrix
return void
        public void Load(System.IO.Stream stream, PoseBoneMatrix last)
        {
            byte[] btag = new byte[2];
            stream.Read(btag, 0, 2);
            this.tag = (PoseBoneMatrix.changetag)btag[0];
            PoseBoneMatrix.changetag savetag = (PoseBoneMatrix.changetag)btag[1];
            //Debug.LogWarning("savetag=" + this.tag + "|" + savetag); 
            if ((savetag & PoseBoneMatrix.changetag.Rotate) > 0)
            {
                byte[] buf = new byte[16];
                stream.Read(buf, 0, 16);
                r = BitHelper.ToQuaternion(buf, 0);
            }
            else
            {
                r = last.r;
            }
            if ((savetag & PoseBoneMatrix.changetag.Trans) > 0)
            {
                byte[] buf = new byte[12];
                stream.Read(buf, 0, 12);
                t = BitHelper.ToVector3(buf, 0);
            }
            else
            {
                t = last.t;
            }
            if ((savetag & PoseBoneMatrix.changetag.Scale) > 0)
            {
                byte[] buf = new byte[12];
                stream.Read(buf, 0, 12);
                s = BitHelper.ToVector3(buf, 0);
            }
            else
            {
                s = last.s;
            }
        }