FB.PosePlus.PoseBoneMatrix.Lerp C# (CSharp) Method

Lerp() public static method

public static Lerp ( PoseBoneMatrix left, PoseBoneMatrix right, float lerp ) : PoseBoneMatrix
left PoseBoneMatrix
right PoseBoneMatrix
lerp float
return PoseBoneMatrix
        public static PoseBoneMatrix Lerp(PoseBoneMatrix left, PoseBoneMatrix right, float lerp)
        {
            PoseBoneMatrix m = new PoseBoneMatrix();
            m.tag = changetag.All;
            m.r = Quaternion.Lerp(left.r, right.r, lerp);
            if (float.IsNaN(m.r.x))
            {
                m.r = Quaternion.identity;
            }
            m.t = Vector3.Lerp(left.t, right.t, lerp);
            m.s = Vector3.Lerp(left.s, right.s, lerp);
            return m;

        }
    }

Usage Example

Beispiel #1
0
        public static Frame Lerp(Frame left, Frame right, float lerp)
        {
            Frame f = new Frame();

            f.key = false;
            f.fid = left.fid;
            //f.bonesinfo = new PoseBoneMatrix[left.bonesinfo.Length];
            f.bonesinfo = new List <PoseBoneMatrix>(left.bonesinfo);
            for (int i = 0; i < f.bonesinfo.Count; i++)
            {
                f.bonesinfo[i] = PoseBoneMatrix.Lerp(left.bonesinfo[i], right.bonesinfo[i], lerp);
            }
            return(f);
        }
All Usage Examples Of FB.PosePlus.PoseBoneMatrix::Lerp