void GM_MAKEITEM(int itemID, int itemPlus)
{
try
{
//Get monster mask id from config
Framework.Ini ini;
ini = new Framework.Ini(Environment.CurrentDirectory + @"\Settings\Settings.ini");
string monstermaskid = ini.GetValue("Custom", "Monstermaskid","2002").ToString();
int maskid = Convert.ToInt32(monstermaskid);
//Get freeslots
byte slot = GetFreeSlot();
//No slots return
if (slot == 0) return;
AddItem(itemID, (short)itemPlus, slot, Character.Information.CharacterID, 0);
client.Send(Packet.GM_MAKEITEM(0, slot, itemID, (short)itemPlus, (int)Data.ItemBase[itemID].Defans.Durability, Data.ItemBase[itemID].ID, Convert.ToInt32(monstermaskid)));
Print.Format("[Gameserver: " + Character.Information.Name + " Has created: {0}", Data.ItemBase[itemID].Name);
}
catch (Exception ex)
{
Console.WriteLine("GM_MakeItem: {0}", ex);
}
}